Always-online DRM is offensive. There are a lot of problems with always-online DRM. Some people do not have a reliable Internet connection. In a few years, the corporation that published the game may go bankrupt or shut down their server. When that happens, you won’t be able to play the game at all.
For example, the Rise Of Legends Patch server is down, after the corporation that published the game went bankrupt. If the game had an always-online requirement, I would be unable to play it at all.
The “benefit” of always-online DRM is protection against “piracy”. However, it makes it hard to play a game that you bought. The servers can go down due to overload or incompetence. Someday, the servers may be shut down, making the game unplayable.
There are rumors that the new Xbox and Playstation will include always-online DRM.
There is one solution to always-online DRM. You should refuse to buy any game that includes always-online DRM. Unfortunately, there aren’t enough people who do this. This form of invasive copy prevention may become more and more common. It’s a disturbing trend, that people don’t own software they paid for.